
PvP :: Overview | Class Arena | Arena Chest Event | Tactics
There is a round icon near your minimap. A green claymore stands for PK mode, while a red claymore stands for non-peace mode. You can view detailed PK status information by hovering your mouse over this icon.
Right-click the PK icon above the minimap and select PK mode. You can also right-click your character portrait in the top left corner to select PK mode.
| Type of Combat | Loss At Death | Other Side's Agreement Required? | Crime Points Increase? | Scene Limited? |
|---|---|---|---|---|
| Tournament | No | Yes | No | Generally no |
| Duel | Yes (A little) | Yes | No | Generally no |
| Declare War | Yes (A lot) | No | Yes | Yes |
| Melee | Yes (A lot) | No | Yes | Yes |
Tournament: Start a competition with other players in the battlefield, with no penalties for dying (no chance of losing items, or decreasing item durability.) Go to the battlefield in Da Li or Luo Yang, right-click other players, and select "Challenge" to start.
Duel: Players can go to Su Zhou's Jun Pan [266,212] to apply. After confirming, the duel will begin; if both sides agree to the duel, there will be minor losses at death.
Declare War: Right-click the opponent and select "Declare War." This will increase your Crime Points. If you are killed while you have Crime Points, you will lose money and experience (and have a chance of losing your items, or decreasing their durability.) You may drop an item for your opponent. The person you have declared war upon will also lose money and experience at death, but less than if they had declared war (if they do not have Crime Points.)
Tangled Warfare: In this mode you can attack any hostile player.
Melee: You can attack any rival player by selecting PK mode.
| Individual | Team | Group | Player Guild | |
|---|---|---|---|---|
| Tournament | Yes | Yes | Yes | Yes |
| Compare Notes | Yes | Yes | No | No |
| Duel | Yes | No | No | Yes |
| Declare War | Yes | No | No | Yes |
| Melee | Yes | Yes | No | Yes |
The icon before a player's name will be different depending on their crime points.
| Crime Points | Crime Status | Title | Crime Icon |
|---|---|---|---|
| <=-3 | Hero | Hero | Three crossed shining swords on a blue background. |
| -2 | Swordsman | Swordsman | Two shining swords side by side on a blue background. |
| -1 | Warrior | Warrior | A shining sword pointing upward on a blue background. |
| 0 | Common | Common | No icon. |
| 1 | Crook | Crook | A bloody axe with blade downward on a red background. |
| 2 | Scamp | Scamp | Two crossed bloody axes on a red background. color. |
| 3 | Devil | Devil | Three crossed bloody axes on a red background. |
| >=4 | Demon | Demon | An axe flowing with blood on a red background. |
By going into your Character screen (shortcut C or ALT-C) you can click on "Others" to view your current Crime Points.
1. Individual duels or duels between alliances will not increase Crime Points.
2. If you are attacked and defend yourself, your Crime Points will not increase after killing your attacker.
3. When a player whose Crime Points are less than or equal to 0 kills a player whose Crime Points are more than 0, the first player's Crime Points will decrease by 1 point.
4. When a player whose Crime Points are less than or equal to 0 kills a player whose Crime Points are also less than or equal to 0, the first player will have 1 Crime Point.
5. When a player whose Crime Points are more than 0 kills a player with fewer Crime Points, the first player's Crime Points will increase by 1 point; otherwise, it will not change.
6. For each 60 minutes spent in a PvP map, if your Crime Points are more than 0, they will decrease by 1 point. If your Crime Points are less than 0, they will increase by 1 point.
7. If your Crime Points change, the corresponding crime status and icon will change, as well as the color of your name.
1. Challenge is a way of battling another player just for fun, and allows players to compete without any loss at death.
2. You can only challenge other players in Da Li Arena [96, 210] and Expand 1 [90, 172] in Luo Yang.
3. If you right-click a player and select 'Challenge', once they agree, you will be transported to a private arena. You cannot attack each other until the fight formally begins. When the HP of either of you decreases to 0, the battle is over, and you will automatically leave the arena.
4. If you have a team, you can challenge another team to battle. In this case the team leader should right-click the other team leader and select 'Challenge.' After confirmation, everyone on these two teams will enter a private arena. The rules are quite similar to a one-on-one battle. When the HP of all members of a team decrease to 0, it is over, and everyone will automatically leave the arena.