Wanfei
08-04-2009, 03:50 AM
http://i599.photobucket.com/albums/tt74/RDryburgh13/Taoist.jpg
Taoists the rightous path of spiritual power and grace. The form of Tai Chi has enabled the Taoists of Wu Tang Mountain to paralyze, and defeat their enemies without blood shed. Showing their true grace in multiple enemy battles, the Taoist is hard to withstand. Taoists should boost their intelligence as well as their stamina. Even though stamina is not heard of as a primary stat, it will boost their hit points and make them not as vulnerable to attacks. Their attack is spiritual which makes them a ranged attack, knowing this the Taoist should keep out of harms way during fights. Their primary elemental attack is thunder which causes mass damage to enemies when used. The power of their thunder attacks renders the enemies speechless and immobile. They may be the strongest spiritual attacker, but because of this they have the weakest defense and hit points of all the 9 classes.
Skills:
http://i599.photobucket.com/albums/tt74/RDryburgh13/Book1.jpg
Adds - Hit value
Book one is the basic book to boost, and the cheapest to level the disciplines. This book is important because it gives the Taoist his Intelligence buff, which enables a higher range of spiritual attack.
http://i599.photobucket.com/albums/tt74/RDryburgh13/Book2.jpg
Adds - Reflex value
Book two also has a very valuable buff for the Taoist, Nourishing Sphere. This adds a percentage of max mp to the caster. The Sword Barrage is an awesome aspect to have in the Direct Damage line of skills. Also two of the paralyzing, and slowing skills which are great combo breakers.
http://i599.photobucket.com/albums/tt74/RDryburgh13/book3.jpg
Adds - Max Hit Point value
Book Three has a very important skill for when in a group and fighting a boss, Bubble Blockade. This stream skill locks the enemy in place immobilizing him to move. If the enemy is on a player too far for the enemy to hit, the enemy will be stuck in place and the team is able to go all out on him. Growing Flame is a great thunder skill, but a bit too slow to cast. Sort of making it pointless since the time the player could have got 5 hits in, the skill will do about the same damage if not less.
Taoists the rightous path of spiritual power and grace. The form of Tai Chi has enabled the Taoists of Wu Tang Mountain to paralyze, and defeat their enemies without blood shed. Showing their true grace in multiple enemy battles, the Taoist is hard to withstand. Taoists should boost their intelligence as well as their stamina. Even though stamina is not heard of as a primary stat, it will boost their hit points and make them not as vulnerable to attacks. Their attack is spiritual which makes them a ranged attack, knowing this the Taoist should keep out of harms way during fights. Their primary elemental attack is thunder which causes mass damage to enemies when used. The power of their thunder attacks renders the enemies speechless and immobile. They may be the strongest spiritual attacker, but because of this they have the weakest defense and hit points of all the 9 classes.
Skills:
http://i599.photobucket.com/albums/tt74/RDryburgh13/Book1.jpg
Adds - Hit value
Book one is the basic book to boost, and the cheapest to level the disciplines. This book is important because it gives the Taoist his Intelligence buff, which enables a higher range of spiritual attack.
http://i599.photobucket.com/albums/tt74/RDryburgh13/Book2.jpg
Adds - Reflex value
Book two also has a very valuable buff for the Taoist, Nourishing Sphere. This adds a percentage of max mp to the caster. The Sword Barrage is an awesome aspect to have in the Direct Damage line of skills. Also two of the paralyzing, and slowing skills which are great combo breakers.
http://i599.photobucket.com/albums/tt74/RDryburgh13/book3.jpg
Adds - Max Hit Point value
Book Three has a very important skill for when in a group and fighting a boss, Bubble Blockade. This stream skill locks the enemy in place immobilizing him to move. If the enemy is on a player too far for the enemy to hit, the enemy will be stuck in place and the team is able to go all out on him. Growing Flame is a great thunder skill, but a bit too slow to cast. Sort of making it pointless since the time the player could have got 5 hits in, the skill will do about the same damage if not less.