Eikona
07-31-2009, 02:18 PM
So I've spent the past few days playing around with harvesting and crafting, and have discovered that harvesting is just... tedious. Finding the nodes to harvest is incredibly boring.
So I thought that perhaps it'd be fun to have areas where there are more concentrated nodes where you could go to mine. Given that you are already limited by spirit, it doesn't seem like that would flood the game with resources too much.
Then I thought, hey, perhaps it could work like the mobs do.. and in dungeons there's a higher concentration. So, in a nutshell...
Suggestion: Add harvesting nodes to the dungeons, in a greater concentration than in the wilds.
So I thought that perhaps it'd be fun to have areas where there are more concentrated nodes where you could go to mine. Given that you are already limited by spirit, it doesn't seem like that would flood the game with resources too much.
Then I thought, hey, perhaps it could work like the mobs do.. and in dungeons there's a higher concentration. So, in a nutshell...
Suggestion: Add harvesting nodes to the dungeons, in a greater concentration than in the wilds.