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mk1988
11-30-2009, 09:10 PM
Hi everyone, just joined lotus orders and it rules! lol

Anyway i'm a bit confused about a few things. For example the holy shot description says enhance spirit attack by 101. What does that mean? my dmg = my spirit attack + 101? and where do i see how much mp each magic attack cost? um... when i got to certain level and tried to use equip some items it warns me that it will bound to me. Is that mean i can't take it off after i equip it?

Thank for any help :) Go LOTUS

dete_lynn
12-01-2009, 07:56 AM
Hi everyone, just joined lotus orders and it rules! lol

Anyway i'm a bit confused about a few things. For example the holy shot description says enhance spirit attack by 101. What does that mean? my dmg = my spirit attack + 101? and where do i see how much mp each magic attack cost? um... when i got to certain level and tried to use equip some items it warns me that it will bound to me. Is that mean i can't take it off after i equip it?

Thank for any help :) Go LOTUS



Bound means you cannot take it off to trade with other players.

For your first question, I have only an approximate approach to cal

Hsinchu
12-04-2009, 11:39 AM
All nukes (damage dealing attacks) have an "added" element to them. If you look at the character sheet you see that you have a basic physical attack rating and spiritual attack rating depending on if you are hitting with one or the other. When it says it "adds X amount" it means that instead of 100 attack vs 100 def that opponent normally has, you will be dealing 201 attack vs 100 def, for one attack. The damage varies because every enemy has different defense skill and the calculation is not 1 to 1.

As with most RPGs, calculations often have level-difference adjustments and diminishing or increasing returns to larger gaps between attack and defense ratings. Just know that if your character had had another 101 spi. attack, you would deal as much damage as using that skill on your regular attack.

This is one reason why some players emphasize stats in agi for accuracy and crit instead of damage increasing stats because if you level your skills appropriately, they can often make up for the damage lost in "no skill DPS" as long as they hit more often.