Wanfei
08-24-2009, 07:00 PM
So I like to make armor for people, but I do not know the exact formula for making the armor pieces. It sometimes seems random but others it tends to lean towards a certain stat. This is what I came up with so far, if I am wrong please correct me.
Cloth: Seems as though cloth is for spiritual players that use Int, Wpo, and Spi Attack. The more I make the more it leans into these stats.
Leather: This seems for Agi , Crit players. These have a lot of Agi, Reflex, and Crit stats.
Iron: This is for the tanks and Str players. Sta, Str, and Phy Attack pumps from these.
Can someone verify this for me or let me know what the formula is? I would love to know, though the basis for experiments seem to be the following formulas.
Cloth: Seems as though cloth is for spiritual players that use Int, Wpo, and Spi Attack. The more I make the more it leans into these stats.
Leather: This seems for Agi , Crit players. These have a lot of Agi, Reflex, and Crit stats.
Iron: This is for the tanks and Str players. Sta, Str, and Phy Attack pumps from these.
Can someone verify this for me or let me know what the formula is? I would love to know, though the basis for experiments seem to be the following formulas.